Damn Guild Name

Chapter 2: Advanced Guide, Level >51

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Avalokitesvara
view post Posted on 5/1/2012, 11:36




11 - Hell Gate


YShMo


The Hell Gate is Isendel's last area, it can be accessed by players who have reached at least level 81. It plays like a mix of a normal Isendel area and Alien Invasion; the boss, The Fallen, is one and only and he is shared by every Dream World of level 81 or above, no matter their guild. To fight against the Fallen you must first fill up a rage bar. Unlike Alien Mothership, Fallen's HP are finite; when he dies, the Hell Gate closes and will re-open only after a 3 hours cooldown.
You don't have to pay a price to enter into the Hell Gate, unless royal blood count as a price; if your guild kills Queen Haderon and you did at least 10% of damage, 20 millions, you gain a "ticket" to access the Hell Gate. You don't have to enter the gate right after the death of Haderon, you can save the ticket and use it whenever you want to. However, once you enter the Hell Gate, even if you kill just a single mob, once the Fallen dies you'll be expelled from the Hell Gate and you'll need to kill Haderon again to be able to enter to the next gate. No, it's not possible to gather "tickets", if you kill Haderon twice you can't participate in two Hell Gates in a row. You have to kill Haderon, enter into the Hell Gate, wait for the Fallen to die, kill another Haderon and so on.

To reach the Fallen you have to fill a rage bar; however filling's Hell's Gate rage works differently than Isendel's or Mines'. Every player has his own rage bar which must fill all by themselves, but every mob gives you 1% instead of 0,25%. Apart from this, the mechanics are the same of other rages; you can find chests and NPCs, puzzle boxes give a lot of money and so on. You can also raise the rage bar by 25% by throwing 1 billion into the well or instantly summon the Fallen by paying gems to the imp, but the price here is 4 and not 6 gems.
Hell Gate's mobs are the Seven Deadly Sins; at the beginning they're quite strong, since their level is always 2 levels higher than the player's, but it caps at 90, so, like Invasion Aliens, they become way easier later on. Like Isendel's mob the Sins may drop Fairy Dusts ed Enchant Potions, but they give double experience compared to Isendel's and Mines' mobs and they fetch a nice sum of money, too.

Once the the rage bar reaches 100%, the Fallen himself will challenge you.

Fallen


The Fallen - Hell Gate Boss
Level 93, 8.000.000.000 HP
* Exp Points for every Damage Point: Level Based
* Strongest Attack: Apocalypse (250000 fixed Damage)
* Type of Loot: Greater Fallen Gear
The Fallen behaves like Alien Mothership and Mystic Wonders; he will attack normally or use his weakest skill during the first 9 turns of the battle, but from the 10th on he will start using his strongest skill which, as usual, is an insta-kill attack of 250000 points of damage, no matter your level or defense. However Fallen's second skill hits pretty hard too and might one-shot you if you don't have high level, defense or boss protection bonus or a good mix of the three. Like other superbosses, the Fallen gives you exp and money at the end of every battle, depending from the damage you dealt and the level of your character. Every time you attack the Fallen, you have an 1% chance to drop a Fallen item whose level will be 4 or 5 higher than the player's.
As long the rage bar doesn't reach zero, you will keep fighting the Fallen; you won't find other mobs, events or NPCs before that. Every time the Fallen defeats you, the rage bar loses a 10%. When it reaches zero, you'll have to fill it again to fight once more against the him.
Every player can do a maximum of 400 Millions of damage to the Fallen, every damage none after that sum is reached would instantly get healed everytime the player dies. This doesn't mean that the maximum score for a player is 400 Millions, but that once that goal is reached, while his damage counter will keep raising the Fallen's HPs will stop falling. (no pun intended)

When the Fallen dies, the Hell Gate is closed for 3 hours and every player still doing rage or attacking the boss will be expelled from the gate at the end of their current energy. In this very moment their "ticket" expires and, to access to another Hell Gate, they will need another 10% on Queen Haderon.

At the end of every Hell Gate, every player ranked from #1 to 7# in the leaderboard and every player who did at least 10 million damage to the boss will get individual bonuses to their experience, while the first 7 ranked players will gain a greater fallen gear, too. Every player that gained bonuses or gear will receive a notice in their "home" screen as soon as the Fallen dies.
#1 = 15% bonus exp, lv92 Greater Fallen gear (of something +3/Regeneration/Enchanted/Scoped/Guardian)
#2 = 14% bonus exp, lv92 Greater Fallen gear (of something +3/Regeneration/Enchanted/Scoped/Guardian)
#3 = 13% bonus exp, lv92 Greater Fallen gear (of something +3/Regeneration/Enchanted/Scoped/Guardian)
#4 = 12% bonus exp, lv91 Greater Fallen gear (of something +2)
#5 = 11% bonus exp, lv90 Greater Fallen gear (of something +1)
#6 = 1% bonus exp for every 10 millions of damage done up to a maximum of 10%, lv89 Greater Fallen gear (of something)
#7 = 1% bonus exp for every 10 millions of damage done up to a maximum of 10%, lv88 Greater Fallen gear
#8 or lower = 1% bonus exp for every 10 millions of damage done up to a maximum of 10%

The first 7 players in the leaderboard will get an experience bonus for their guild too, that gets added to other bonuses like Offensive Fame, Mystic Wonders or Alien Invasion:
#1 = + 20% bonus exp
#2 = + 16% bonus exp
#3 = + 12% bonus exp
#4 = + 10% bonus exp
#5 = + 8% bonus exp
#6 = + 6% bonus exp
#7 = + 4% bonus exp

Experience Bonuses will last until the next Hell Gate ends, and new bonuses, which will override old ones, are created. If you're strong enough to win a Fallen Item Gear, you won't get it through a "claim reward" like normal guild bosses; you will get a message in your "home" screen, like when asking for items from the vault, where you can claim your loot.

Edited by Avalokitesvara - 9/1/2012, 10:14
 
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